Caligari trueSpace 7.51 With V-Ray Win32 - Last 'Scene Release' Before Free>>>

trueSpace was bought out by Gill Bates in 2009 then released free then THAT beta 7.61 was taken up by many & packed to the extreme with plugs & addons so that it was over a GB when installed with several downsides....

1 - It's so full that stability is a problem, it's laggy as well... Frequent crashes occur with CPU spikes a commonplace...

2 - The workflow is so modified that the video tutorials are practically worthless to watch... The thing to have done would be after adding everything possible one should make a brand new series of tutorials to match this porky build...

OK, I rest my case... This is the last 'scene' release of tS before going free thus is quite the stallion... Yes, you gotta run a keygen which is included & do that first as it asks on the install for a serial....

Then you can head over to Flat2D & grab tutorials up the YinYang-

http://www.flat2d.com/truespace.html

They are on the bottom... You could also grab their 'porky' version just to unpack it & gradually cherry-pick plugs out of it but do not install it if you have installed this one...

So back to it... Allow tS to install to default folder, THEN install the V-Ray render engine... allow it to install to default folder... all is done... V-Ray now will work & also will be set as default render engine... This is a 'watered-down' version of V-Ray but it is still V-Ray & way better than what is in it...

trueSpace is pretty cool it has a 'workspace' side which is heavily Direct-X driven like a game engine & there is a 'Modelside' where you do most all the modeling... It is very 'visual' driven & yes, there are shortcuts but none of these need be memorized as it's all so mouse driven...

In many ways a great departure from the blender workflow...

https://www.sendspace.com/file/8151e0

OR

https://send.now/9v21fi3z7jga

OR

https://gofile.io/d/yKGiLt

OR

https://workupload.com/start/rwSmazm2Mfu


OK, that last one usually bans an upload straight out if it has a 'keygen' but I guess it's looking for certain names... I renamed it 'QeyJen' I guess I'll have to keep doing that...

Here's the keygen now, had it around for over 14 years now no issues even though it's 'Thor, God of Computer Viruses'...

tSKG.jpg


t-SWorkspace.png


tSvRay.png


Vray-Window.png
 
As I wrote in the first post-

trueSpace was bought out by Gill Bates in 2009 then released free then THAT beta 7.61 was taken up by many & packed to the extreme with plugs & addons so that it was over a GB when installed with several downsides....

1 - It's so full that stability is a problem, it's laggy as well... Frequent crashes occur with CPU spikes a commonplace...

2 - The workflow is so modified that the video tutorials are practically worthless to watch... The thing to have done would be after adding everything possible one should make a brand new series of tutorials to match this porky build...

OK, I rest my case... This is the last 'scene' release of tS before going free thus is quite the stallion... Yes, you gotta run a keygen which is included & do that first as it asks on the install for a serial....

Then you can head over to Flat2D & grab tutorials up the YinYang-

http://www.flat2d.com/truespace.html

Mine was the last scene release whilst tS was NOT free & the VRay installs just perfectly & is default... Tutorials are applicable & it is not bloated & unstable...

You would have to install that GB monster to see for yourself... You see nobody has bothered making tutorials for all the shit that's in it but I abhor instability...


trueSpace has some cool atrributes... I really like the lit-up DX viewports & some of the stuff you can do with the DX shaders is pretty rad... It's actually the polar opposite of blender, driven by icons rather than shortcuts...
 
Great reply. Thank you. I am humbled. I should have re-read the first post.. It won't happen again.
Your explanation re-illuminates all the better.
 
Not a problem... That GB monster may work OK on a powerhouse system but many procedures I had done in it will lag for 5-10 seconds even on a decent XP system especially using material editor then in some cases the program crashes out cold... They just put way too much in it making it also sort of a 'different' tS... The 7.51 not having these issues plus much 'snappier' in function....

If you are interested in other versions just say so... I have a full 4.3 which is touted by many as the best version as it does not have all the 'trinkety' items that tend to make later versions unstable Yet most toolsets in it will do what you need... Also have 3.2 with plugs... 5.2... 6.6... tS had some innovative features for it's time but how do I say it?... Poorly implemented?...Kinda 'beta left'?... I mean in 3.2 they had dynamic tesselation of meshes but I felt that it could've been better thought out for the 3D artist... There is a 3D paint in tS but I think it's one of the worst...

BUTT!!... I do like the icon strip way of working... More mouse & less keyboarding and the direct-X way it was going which is great for the older computers...

Up to 5.2 it was pretty much a volume modeler till that Japanese developer created a plug allowing polygon-by-polygon modeling within tS to a limited degree...

I also have gameSpace 1.5 which is mostly like tS 6.5 but outputs to a variety of gaming formats... I think that is what 3DBuzz was using in their tut...
 
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