Discreet 3DS Max 4.2 (2001) WIP Thread (Based On An XP SP3 Install) Many Extras>>>

About 50% done with assembly... Figured I'd start thread a ways before any uploads so peeps can prepare/bookmark as when it's uploaded hoster life is limited often someone come in a month later "Hey, links are dead"...

Doing installs on two machines one with a 'C' drive as main & other with a 'D' drive as main but has a small 'C' partition... Both work but you will have to have at least a small 'C' partition for the C-Dilla License Server to install on it won't install to anywhere else... The rest can go on any other letter drive without having to hard link the folder to 'C'...

Figured I'd put that first so no need to get excited if you can't meet that requirement... The original C-Dilla would not install on XP so had to dig up one from Max5 which install fine...

3d_smax_468.gif


So why Max 4.2? ... It's a long list mainly it became a serious piece of code, first version for editable poly, render elements, activeshade, UI schemes, quad menu, upgraded modifier stack and much more but also some features that would go missing in later Maxes like the ability to use photoshop & premiere plugins in the material channels....

Now because of the pixel-shading improvements in 4.2 finalRender stage-0 was available & thusly is in this package with fairly easy install but also there is Mental Ray 2.1 which is an external install but then works like it's built-in... Had some problems with install but it was me not paying attention... There's also VirtuaLight 1.4 which was a briefly available GI renderer for just Max 4 & Maya 4 & 4.5 but also was injected into trueSpace... Also there's Exluna Entropy which is a renderman compliant render engine... Illustrate 5.2 which is an NPR renderer & don't forget the Scanline render which always comes with Max...

Max is certainly tops for interconnectivity & plugins & the list is long... If it connects to a certain program then the program gets included as well....

Here Max is connected to Combustion 4, the connection is realtime... When I paint in Combustion it immediately shows in the viewport in Max, Not only that but in Combustion every stroke can be readjusted at anytime which also does in Max plus Max will animate Combustion's timeline which shows in Max as well-

Combustion.jpg


Combustion=Max.jpg


Even shows up on the shaderball in the material editor...

Other connectivity as well-

Amapi3D 6.1 - Max4 (back-forth)
Right Hemisphere Deep Paint3D - Max4 (back-forth)
Maxon BodyPaint3D - Max4 (back-forth)
NextLimit Realflow 1.3 - Max4 (back-forth)
DarkSim DarkTree 1.10 & 2.51 - Max4 (into Max)

Also LightScape 3.2 as an external render engine....

Tons of plugs to boot...

Haven't got Brazil to work yet but finalRender is better anyways GI, Radiosity, SSS, ETC...

finalRenderTunnelGI.jpg


finalRenderGalleryLumaGI.jpg


Also SSS don't have a render but here is one of there's from back then you see it in the ear-

phyll_hires_1024.jpg


head_rlechl_hr.jpg


Mental Ray is OK but takes longer than finalRender-

MentalRayCylinders.jpg


MentalRayRCG.jpg
 

Attachments

  • phyll_hires_1024.jpg
    phyll_hires_1024.jpg
    68.1 KB · Views: 1
Going through some 3D World PDFs from 2001 certainly sticker-shock well enough to make one soil themselves-

Discreet 3ds max 4 - $3,495

Character Studio addon - $1,495

Reactor addon - $995

Cebas ThinkingParticles plugin - $1,295

Mental Ray 2.1 Render plugin - $2,995

Exluna Entropy Render plugin - $1,750

Cebas finalRender plugin - $895 (A stark bargain compared to others)

Splutterfish Brazil Render plugin - $1,200 (Yup, got it working finally)

LightScape External Render Engine - $595 (A bit older but still a great value of the time)

Discreet Combustion 2 - $3,495 (Same as Max price)

That doesn't even cover the vast small plugins... Back then get ready to drop 20 grand & not flinch>>>

I see why Lightwave 3D 6-6.5 was popular as it was $2,495 & had a very good render engine for the time however the render engine was rather slow...

Maya was still at 3 or 3.51 somewhere like $6,999 for the full unlimited...

Cinema 4D was the DEAL at like $1,500...
 
Forgot some stuff...

OK the 3dsMax4 Bible companion CD is here, pretty sure the PDF is inside, personally I went ahead & bought the book as since this old a Max is considered 'obsolete' it was only 8 bucks, that's INCLUDING shipping on a 1,200+ page book-

https://archive.org/details/3ds-max-r-4-bible

Also there's a VTC Max 4 video course, not the best but it's way better than nuthin', mostly like a 'video manual'-

https://archive.org/details/3dsmax4vtc


OK now have Splutterfish Brazil working as render engine, does not come with much scenes & needs a bit of 'lernin' before serious use but I have renders done by others in Max-Brazil from 2001-2003, they are way better than me at it...

Some of the best came from Koji Yamaguchi AKA 'Beans Magic'-

mamegal-euro-w2.jpg


This next one was quite famous back then-

375.jpg


mamegal_bb.jpg


img_g10_Lunarwolf_pump_test_7.jpg


insight-test01.jpg


img_h10_zero_uno_toys.jpg


So quite capable in the right hands>>>
 
Back
Top